[page:Geometry] →
		[name]
		A class for generating torus geometries
		
		Example
		var geometry = new THREE.TorusGeometry( 10, 3, 16, 100 );
		var material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );
		var torus = new THREE.Mesh( geometry, material );
		scene.add( torus );
		
		Constructor
		[name]([page:Float radius], [page:Float tube], [page:Integer radialSegments], [page:Integer tubularSegments], [page:Float arc])
		
		radius — Default is 100. 
		tube — Diameter of the tube.  Default is 40. 
		radialSegments — Default is 8 
		tubularSegments — Default is 6. 
		arc — Central angle.  Default is Math.PI * 2.
		
		Properties
		
		Each of the contructor parameters is accessible as a property of the same name. Any modification of these properties after instantiation does not change the geometry.
		
		Source
		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]