[page:Curve] →
		[name]
		Creates a 2d curve in the shape of an ellipse.
		Example
var curve = new THREE.EllipseCurve(
	0,  0,            // ax, aY
	10, 10,           // xRadius, yRadius
	0,  2 * Math.PI,  // aStartAngle, aEndAngle
	false,            // aClockwise
	0                 // aRotation 
);
var path = new THREE.Path( curve.getPoints( 50 ) );
var geometry = path.createPointsGeometry( 50 );
var material = new THREE.LineBasicMaterial( { color : 0xff0000 } );
// Create the final Object3d to add to the scene
var ellipse = new THREE.Line( geometry, material );
		Constructor
		[name]( [page:Float aX], [page:Float aY], [page:Float xRadius], [page:Float yRadius], [page:Radians aStartAngle], [page:Radians aEndAngle], [page:Boolean aClockwise], [page:Radians aRotation] )
		
			aX – The X center of the ellipse
			aY – The Y center of the ellipse
			xRadius – The radius of the ellipse in the x direction
			yRadius – The radius of the ellipse in the y direction
			aStartAngle – The start angle of the curve in radians starting from the middle right side
			aEndAngle – The end angle of the curve in radians starting from the middle right side
			aClockwise – Whether the ellipse is clockwise
			aRotation – The rotation angle of the ellipse in radians, counterclockwise from the positive X axis (optional)
			Note: When going clockwise it's best to set the start angle to (Math.PI * 2) and then work towards lower numbers.
		
		Properties
		[property:Float aX]
		[property:Float aY]
		[property:Radians xRadius]
		[property:Radians yRadius]
		[property:Float aStartAngle]
		[property:Float aEndAngle]
		[property:Boolean aClockwise]
		[property:Float aRotation]
		Methods
		See [page:Curve] for inherited methods
		Source
		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]