[page:Object3D] → [page:Light] →
		[name]
		
			This light's color gets applied to all the objects in the scene globally.
		
		Example
		[example:canvas_camera_orthographic camera / orthographic ]
		[example:canvas_interactive_voxelpainter interactive / voxelpainter ]
		[example:canvas_materials materials ]
		[example:canvas_sandbox sandbox ]
		[example:webgl_animation_cloth animation / cloth ]
		[example:webgl_animation_skinning_blending animation / skinning / blending ]
		
var light = new THREE.AmbientLight( 0x404040 ); // soft white light
scene.add( light );
		Constructor
		[name]( [page:Integer hex] )
		
		[page:Integer hex] — Numeric value of the RGB component of the color.
		
		
		This creates an Ambientlight with a color.
		
		Methods
		
		[method:AmbientLight clone]()
		
		
		It returns a clone of Ambientlight.
		
		
		[method:JSON toJSON]()
		
		Return Ambientlight data in JSON format.
		
		
		Source
		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]