[page:Line] →
		[name]
		Creates a wireframe object that shows the "hard" edges of another object's geometry. To draw a full wireframe image of an object, see [page:WireframeHelper].
		Example
		
		geometry = new THREE.BoxGeometry( 10, 10, 10, 2, 2, 2 );
		material = new THREE.MeshBasicMaterial( { color: 0xff0000 } );
		object = new THREE.Mesh( geometry, material );
		edges = new THREE.EdgesHelper( object, 0x00ff00 );
		scene.add( object );
		scene.add( edges );
		
		Constructor
		[name]( [page:Object3D object], [page:Color color], [page:Float thresholdAngle] )
		
		object -- Object of which to draw edges 
		color -- Color of the edges.
		thresholdAngle -- the minimim angle (in degrees), between the face normals of adjacent faces, that is required to render an edge. Default is 0.1.
		
		
		Creates a [page:Line], showing only the "hard" edges of the passed object; specifically, no edge will be drawn between faces which are adjacent and coplanar (or nearly coplanar).
		
		Properties
		none
		Methods
		none
		Source
		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]