[page:WebGLRenderTarget] →
		
		[name]
		[page:CubeCamera] uses this as its [page:WebGLRenderTarget]
		Examples
		
		See [page:CubeCamera] for examples.
		Constructor
		[name]([page:Number width], [page:Number height], [page:Object options])
		
		width -- The width of the renderTarget. 
		height -- The height of the renderTarget. 
		options -- The options sets the properties of the render target.
		
		Properties
		[property:integer activeCubeFace]
		
		The activeCubeFace property corresponds to a cube side (PX 0, NX 1, PY 2, NY 3, PZ 4, NZ 5) and is
		used and set internally by the [page:CubeCamera].
		
		See [page:WebGLRenderTarget] for inherited properties
		Methods
		See [page:WebGLRenderTarget] for inherited methods
		Source
		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]