[page:Loader] →
		[name]
		
		A loader for loading a 
.gltf resource in 
JSON format.
		
		The 
glTF file format is a JSON file format to enable rapid delivery and loading of 3D content.
		
Constructor
		[name]( )
		
		Creates a new [name].
		
		Properties
		Methods
		[method:Object3D load]( [page:String url], [page:Function callback] )
		
		[page:String url] — required
		[page:Function callback] — Will be called when load completes. The argument will be an [page:Object] containing the loaded .[page:Object3D scene],  .[page:Array cameras] and .[page:Array animations].
		
		
		Begin loading from url and call the callback function with the parsed response content.
		
		Notes
		
		This class is often used with [page:glTFAnimator THREE.glTFAnimator] to animate parsed animations.
		
		Example
		
		// instantiate a loader
		var loader = new THREE.glTFLoader();
		// load a glTF resource
		loader.load(
			// resource URL
			'models/gltf/duck/duck.json',
			// Function when resource is loaded
			function ( object ) {
				scene.add( object.scene );
			}
		);
		
		[example:webgl_loader_gltf]
		Source
		[link:https://github.com/mrdoob/three.js/blob/master/examples/js/loaders/gltf/glTFLoader.js examples/js/loaders/gltf/glTFLoader.js]