[name]
		
		Represents a lookup table for colormaps. It is used to determine the color values from a range of data values.
		
		Example
		var lut = new THREE.Lut( "rainbow", 512 );
		var data = [0, 10.1, 4.2, 3.4, 63, 28];
		lut.setMax(63);
		color = lut.getColor(10);
		Constructor
		[name]( colormap, numberOfColors )
                
                colormap - optional argument that sets a colormap from predefined colormaps. Available colormaps are : "rainbow", "cooltowarm", "blackbody".
                numberOfColors - optional argument that sets the number of colors used to represent the data array.
		
		Properties
		[property:Float minV]
		
		The minimum value to be represented with the lookup table. Default is 0.
		
		[property:Float maxV]
		
		The maximum value to be represented with the lookup table. Default is 1.
		
		
		.[legend]
		
		The legend of the lookup table.
		
		Methods
		[method:null copy]( [page:Lut lut] ) [page:Lut this]
		
		color — Lut to copy.
		
		
		Copies given lut.
		
		
		.setLegendOn [parameters]
		
		parameters - { layout: value, position: { x: value, y: value, z: value }, dimensions: { width: value, height: value } }
		layout — Horizontal or vertical layout. Default is vertical.
		position — The position x,y,z of the legend.
		dimensions — The dimensions (width and height) of the legend.
		
		
		Sets this Lut with the legend on.
		
		
		.setLegendOff
		
		
		
		Sets this Lut with the legend off.
		
    
    .setLegendLabels [parameters, callback]
		
		parameters - { fontsize: value, fontface: value, title: value, um: value, ticks: value, decimal: value, notation: value }
		fontsize — Font size to be used for labels.
		fontface — Font type to be used for labels.
		title — The title of the legend.
		um — The unit of measurements of the legend.
		ticks — The number of ticks to be displayed.
		decimal — The number of decimals to be used for legend values.
		notation — Legend notation: standard (default) or scientific.
		callback — An optional callback to be used to format the legend labels.
		
		
		Sets the labels of the legend of this Lut.
		
		[method:Lut setminV]( [page:Float minV] )
		
		minV — The minimum value to be represented with the lookup table.
		
		
		Sets this Lut with the minimum value to be represented.
		
		[method:Lut setmaxV]( [page:Float maxV] )
		
		maxV — The maximum value to be represented with the lookup table.
		
		
		Sets this Lut with the maximum value to be represented.
		
		[method:Lut changeNumberOfColors]( [page:Float numberOfColors] )
		
		numberOfColors — The number of colors to be used to represent the data array.
		
		
		Sets this Lut with the number of colors to be used.
                
		[method:Lut changeColorMap]( [page:Float colorMap] )
		
		colorMap — The name of the color map to be used to represent the data array.
		
		
		Sets this Lut with the colormap to be used.
		
		[method:Lut addColorMap]( colorMapName, arrayOfColors )
		
		Insert a new color map into the set of available color maps.
		
		[method:Lut getColor]( value ) [page:Lut this]
		
		value -- the data value to be displayed as a color.
		
		
		Returns a Three.Color.
		
		Source
		[link:https://github.com/mrdoob/three.js/blob/master/examples/js/math/[path].js examples/js/math/[path].js]