[name]
		
		Triangle face.
		
		Example
		var normal = new THREE.Vector3( 0, 1, 0 );
		var color = new THREE.Color( 0xffaa00 );
		var face = new THREE.Face3( 0, 1, 2, normal, color, 0 );
		Constructor
		[name]( [page:Integer a], [page:Integer b], [page:Integer c], [page:Vector3 normal], [page:Color color], [page:Integer materialIndex] )
		
		a — Vertex A index.
		b — Vertex B index.
		c — Vertex C index.
		normal — Face normal or array of vertex normals.
		color — Face color or array of vertex colors.
		materialIndex — Material index.
		
		Properties
		[property:Integer a]
		
		Vertex A index.
		
		[property:Integer b]
		
		Vertex B index.
		
		[property:Integer c]
		
		Vertex C index.
		
		[property:Vector3 normal]
		
		Face normal.
		
		[property:Color color]
		
		Face color.
		
		[property:Array vertexNormals]
		
		Array of 3 vertex normals.
		
		[property:Array vertexColors]
		
		Array of 3 vertex colors.
		
		[property:Integer materialIndex]
		
		Material index (points to [page:MeshFaceMaterial MeshFaceMaterial.materials]).
		
		Methods
		[method:Face3 clone]()
		
		Creates a new clone of the Face3 object.
		
		Source
		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]