[page:Material] →
		[name]
		Create a material that can draw custom sprites using a 2d canvas.
		Constructor
		[name]( [page:Object parameters] )
		
		parameters is an object that can be used to set up the default properties
		
		
		color - the color of the sprite
		program - the program used to draw the sprite
		
		Properties
		[property:Color color]
		
		The color of the sprite. The material will set up the color for the context before calling the material's program.
		
		Methods
		[method:null program]([page:CanvasRenderingContext2D context], [page:Color color])
		
		context -- The canvas context 
		color -- The color of the sprite
		
		
			Define a program that will use the context to draw the sprite.
		
		Source
		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]