plline3
( | n, |
| x, | |
| y, | |
z); |
Draws line in 3 space defined by
points in
n,
x, and
y.
You must first set up the viewport, the
2d viewing window (in world coordinates), and the 3d normalized
coordinate box. See zx18c.c for more info.
n
(PLINT, input)
Number of points defining line.
x
(const PLFLT *, input)
Pointer to array with x coordinates of points.
y
(const PLFLT *, input)
Pointer to array with y coordinates of points.
z
(const PLFLT *, input)
Pointer to array with z coordinates of points.
Redacted form: plline3(x, y, z)
This function is used in example 18.